Searching for a Visible, Lazy Fugitive

نویسندگان

  • David Richerby
  • Dimitrios M. Thilikos
چکیده

Graph searching problems are described as games played on graphs, between a set of cops and a fugitive. Variants of the game restrict the abilities of the cops and the fugitive and the corresponding search numbers (the least number of cops that have a winning strategy) are related to several well-known parameters in graph theory. We study the case where the fugitive is visible (the cops’ strategy can take into account his current position) and lazy (he moves only when the cops move to his position). Our results are stated and proven in a general setting where the fugitive’s speed (i.e., the lengths of paths he can move along) can be unbounded or bounded by some constant. We give a min-max characterization of the corresponding parameters, which we show to be computable in polynomial time for fugitives with unbounded speed and speed at most 3 and to be NP-complete for all other finite speeds. This is in contrast to the other standard versions of the game, where the parameters corresponding to fugitives with unbounded speed are NP-complete. Several consequences of our results are also discussed.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Monotonicity of Non-deterministic Graph Searching

In graph searching, a team of searchers is aiming at capturing a fugitive moving in a graph. In the initial variant, called invisible graph searching, the searchers do not know the position of the fugitive until they catch it. In another variant, the searchers permanently know the position of the fugitive, i.e. the fugitive is visible. This latter variant is called visible graph searching. A se...

متن کامل

Connected Treewidth and Connected Graph Searching

Goal In a contaminated network, an invisible omniscient arbitrary fast fugitive ; a team of searchers ; We want to find a strategy that catch the fugitive using the fewest searchers as possible. Goal In a contaminated network, an invisible omniscient arbitrary fast fugitive ; a team of searchers ; We want to find a strategy that catch the fugitive using the fewest searchers as possible.

متن کامل

Graph searching , elimination trees , and

The bandwidth minimization problem has a long history and a number of practical applications. In this paper we introduce a generalization of bandwidth to partially ordered layouts. We consider this generalization from two main viewpoints: graph searching and tree decompositions. The three graph parameters pathwidth, profile and bandwidth related to linear layouts can be defined by variants of g...

متن کامل

Connected Graph Searching 1 2

In the graph searching game the opponents are a set of searchers and a fugitive in a graph. The searchers try to capture the fugitive by applying some sequence of moves that include placement, removal, or sliding of a searcher along an edge. The fugitive tries to avoid capture by moving along unguarded paths. The search number of a graph is the minimum number of searchers required to guarantee ...

متن کامل

Graph Searching in a Crime Wave

We define helicopter cops and robber games with multiple robbers, extending previous research, which considered only the pursuit of a single robber. Our model is defined for robbers that are visible (their position in the graph is known to the cops) and active (they can move at any point in the game) but is easily adapted to other variants of the single-robber game that have been considered in ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • SIAM J. Discrete Math.

دوره 25  شماره 

صفحات  -

تاریخ انتشار 2008